RimWorld

RimWorld

[XND] Proper Shotguns (Continued)
Näytetään 1–10 / 10
Päivitys: 26.8. klo 7.59
tekijältä Jellypowered

Gtek's Arsenal Patch Merge.

Päivitys: 25.8. klo 22.00
tekijältä Jellypowered

[Auto-generated text]: Update on 8/26/2025 12:00:22 AM.

Päivitys: 18.7. klo 12.39
tekijältä Jellypowered

Fixed damage not being divided properly.

Example: a Pump Shotgun would shoot 6 pellets at full weapon damage (6 pellets at 18dmg each), rather than dividing the weapon damage into the pellets. (6 pellets x 3dmg)

Päivitys: 17.6. klo 21.54
tekijältä Jellypowered

[Auto-generated text]: Update on 6/17/2025 11:54:21 PM.

Päivitys: 12.4.2024 klo 22.11
tekijältä Jellypowered

[Auto-generated text]: Update on 4/13/2024 12:11:30 AM.

Päivitys: 13.10.2022 klo 18.24

1.4 Compatibility.

Päivitys: 21.9.2021 klo 0.47

The long standing damage bug has been fixed.

Adjusted the core game Pump Shotgun and Chain Shotgun's xml patch to be a little smarter.

TLDR: Shotguns aren't OP AF anymore, but work more like shotguns should work.

Päivitys: 30.8.2021 klo 6.15

One of the patches was a txt instead of xml. Fixed :)

Päivitys: 26.8.2021 klo 19.12

Added patches for 4 different mods.

Rimmu Nation2
FCP Fallout Makeshift Weapons
FCP Fallout New Vegas Shotguns
Morgante Post Apocalyptic Weapon Pack

Päivitys: 25.8.2021 klo 0.13

[Auto-generated text]: Initial upload.