RimWorld
[XND] Proper Shotguns (Continued)
Menampilkan1-10 dari 10 kiriman
Pembaruan: 26 Agu @ 7:59am
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Gtek's Arsenal Patch Merge.

Pembaruan: 25 Agu @ 10:00pm
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[Auto-generated text]: Update on 8/26/2025 12:00:22 AM.

Pembaruan: 18 Jul @ 12:39pm
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Fixed damage not being divided properly.

Example: a Pump Shotgun would shoot 6 pellets at full weapon damage (6 pellets at 18dmg each), rather than dividing the weapon damage into the pellets. (6 pellets x 3dmg)

Pembaruan: 17 Jun @ 9:54pm
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[Auto-generated text]: Update on 6/17/2025 11:54:21 PM.

Pembaruan: 12 Apr 2024 @ 10:11pm
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[Auto-generated text]: Update on 4/13/2024 12:11:30 AM.

Pembaruan: 13 Okt 2022 @ 6:24pm

1.4 Compatibility.

Pembaruan: 21 Sep 2021 @ 12:47am

The long standing damage bug has been fixed.

Adjusted the core game Pump Shotgun and Chain Shotgun's xml patch to be a little smarter.

TLDR: Shotguns aren't OP AF anymore, but work more like shotguns should work.

Pembaruan: 30 Agu 2021 @ 6:15am

One of the patches was a txt instead of xml. Fixed :)

Pembaruan: 26 Agu 2021 @ 7:12pm

Added patches for 4 different mods.

Rimmu Nation2
FCP Fallout Makeshift Weapons
FCP Fallout New Vegas Shotguns
Morgante Post Apocalyptic Weapon Pack

Pembaruan: 25 Agu 2021 @ 12:13am

[Auto-generated text]: Initial upload.