Left 4 Dead 2
Sacrifice-Passing Continuity
Показані результати 1–10 із 61
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Оновлено: 29 серп. 2024 о 3:24

* Fixed issue with VScript Survivor Manager blocking finale positions from holding playable L4D1 survivors in place, resulting in being able to move and be hurt/killed in the outro cutscene.

Оновлено: 26 трав. 2024 о 20:44

* Added my fransis friend's data_random_4.cfg from the discussion.

Оновлено: 28 січ. 2024 о 1:53

* Cleanup of old faulty code checks, resulting in swapped mutations failing to teleport the survivors to building.

Оновлено: 18 січ. 2024 о 5:49

* Fixed survivor start teleporting issues with VScript Survivor Manager in The Passing map 1.

Оновлено: 14 серп. 2023 о 22:08

* Fixed issues with VScript Survivor Manager causing odd character changes and teleports.

Оновлено: 17 черв. 2023 о 22:25

* Updated settings.cfg system to update with new settings automatically.

Оновлено: 28 трав. 2023 о 21:30

* oops i fucked something up, fix

Оновлено: 28 трав. 2023 о 21:23

* Clean-up of minor stuff in the code.

Оновлено: 10 листоп. 2022 о 21:24

* Removed erroneous clamping restriction from 1 to 64 on the settings that affected all numbers, breaking DataFileMode = 0 and such.

Оновлено: 7 листоп. 2022 о 20:13

* Removed unneeded scriptedmode_addon.nut file.