Left 4 Dead 2
Sacrifice-Passing Continuity
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Обновление: 29 авг. 2024 в 3:24

* Fixed issue with VScript Survivor Manager blocking finale positions from holding playable L4D1 survivors in place, resulting in being able to move and be hurt/killed in the outro cutscene.

Обновление: 26 май 2024 в 20:44

* Added my fransis friend's data_random_4.cfg from the discussion.

Обновление: 28 ян. 2024 в 1:53

* Cleanup of old faulty code checks, resulting in swapped mutations failing to teleport the survivors to building.

Обновление: 18 ян. 2024 в 5:49

* Fixed survivor start teleporting issues with VScript Survivor Manager in The Passing map 1.

Обновление: 14 авг. 2023 в 22:08

* Fixed issues with VScript Survivor Manager causing odd character changes and teleports.

Обновление: 17 юни 2023 в 22:25

* Updated settings.cfg system to update with new settings automatically.

Обновление: 28 май 2023 в 21:30

* oops i fucked something up, fix

Обновление: 28 май 2023 в 21:23

* Clean-up of minor stuff in the code.

Обновление: 10 ноем. 2022 в 21:24

* Removed erroneous clamping restriction from 1 to 64 on the settings that affected all numbers, breaking DataFileMode = 0 and such.

Обновление: 7 ноем. 2022 в 20:13

* Removed unneeded scriptedmode_addon.nut file.