Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
61 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Ağu 2024 @ 3:24

* Fixed issue with VScript Survivor Manager blocking finale positions from holding playable L4D1 survivors in place, resulting in being able to move and be hurt/killed in the outro cutscene.

Güncelleme: 26 May 2024 @ 20:44

* Added my fransis friend's data_random_4.cfg from the discussion.

Güncelleme: 28 Oca 2024 @ 1:53

* Cleanup of old faulty code checks, resulting in swapped mutations failing to teleport the survivors to building.

Güncelleme: 18 Oca 2024 @ 5:49

* Fixed survivor start teleporting issues with VScript Survivor Manager in The Passing map 1.

Güncelleme: 14 Ağu 2023 @ 22:08

* Fixed issues with VScript Survivor Manager causing odd character changes and teleports.

Güncelleme: 17 Haz 2023 @ 22:25

* Updated settings.cfg system to update with new settings automatically.

Güncelleme: 28 May 2023 @ 21:30

* oops i fucked something up, fix

Güncelleme: 28 May 2023 @ 21:23

* Clean-up of minor stuff in the code.

Güncelleme: 10 Kas 2022 @ 21:24

* Removed erroneous clamping restriction from 1 to 64 on the settings that affected all numbers, breaking DataFileMode = 0 and such.

Güncelleme: 7 Kas 2022 @ 20:13

* Removed unneeded scriptedmode_addon.nut file.