Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
Menampilkan1-10 dari 61 kiriman
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Pembaruan: 29 Agu 2024 @ 3:24am

* Fixed issue with VScript Survivor Manager blocking finale positions from holding playable L4D1 survivors in place, resulting in being able to move and be hurt/killed in the outro cutscene.

Pembaruan: 26 Mei 2024 @ 8:44pm

* Added my fransis friend's data_random_4.cfg from the discussion.

Pembaruan: 28 Jan 2024 @ 1:53am

* Cleanup of old faulty code checks, resulting in swapped mutations failing to teleport the survivors to building.

Pembaruan: 18 Jan 2024 @ 5:49am

* Fixed survivor start teleporting issues with VScript Survivor Manager in The Passing map 1.

Pembaruan: 14 Agu 2023 @ 10:08pm

* Fixed issues with VScript Survivor Manager causing odd character changes and teleports.

Pembaruan: 17 Jun 2023 @ 10:25pm

* Updated settings.cfg system to update with new settings automatically.

Pembaruan: 28 Mei 2023 @ 9:30pm

* oops i fucked something up, fix

Pembaruan: 28 Mei 2023 @ 9:23pm

* Clean-up of minor stuff in the code.

Pembaruan: 10 Nov 2022 @ 9:24pm

* Removed erroneous clamping restriction from 1 to 64 on the settings that affected all numbers, breaking DataFileMode = 0 and such.

Pembaruan: 7 Nov 2022 @ 8:13pm

* Removed unneeded scriptedmode_addon.nut file.