Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
1–10/61 bejegyzés mutatása
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Frissítés: 2024. aug. 29. @ 3:24

* Fixed issue with VScript Survivor Manager blocking finale positions from holding playable L4D1 survivors in place, resulting in being able to move and be hurt/killed in the outro cutscene.

Frissítés: 2024. máj. 26. @ 20:44

* Added my fransis friend's data_random_4.cfg from the discussion.

Frissítés: 2024. jan. 28. @ 1:53

* Cleanup of old faulty code checks, resulting in swapped mutations failing to teleport the survivors to building.

Frissítés: 2024. jan. 18. @ 5:49

* Fixed survivor start teleporting issues with VScript Survivor Manager in The Passing map 1.

Frissítés: 2023. aug. 14. @ 22:08

* Fixed issues with VScript Survivor Manager causing odd character changes and teleports.

Frissítés: 2023. jún. 17. @ 22:25

* Updated settings.cfg system to update with new settings automatically.

Frissítés: 2023. máj. 28. @ 21:30

* oops i fucked something up, fix

Frissítés: 2023. máj. 28. @ 21:23

* Clean-up of minor stuff in the code.

Frissítés: 2022. nov. 10. @ 21:24

* Removed erroneous clamping restriction from 1 to 64 on the settings that affected all numbers, breaking DataFileMode = 0 and such.

Frissítés: 2022. nov. 7. @ 20:13

* Removed unneeded scriptedmode_addon.nut file.