Noita
Modifier Madness
Показані результати 1–10 із 19
< 1  2 >
Оновлено: 31 лип. 2023 о 10:13

Revert previous, script_shot still fails with certain modifiers

Оновлено: 31 лип. 2023 о 8:00

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Оновлено: 30 лип. 2023 о 14:58

Excluded Lightning Thrower modifier because of its instakill capability

Оновлено: 31 серп. 2021 о 15:07

Modifier drop chance default 0

Оновлено: 29 серп. 2021 о 6:38

Stability stability

Оновлено: 25 серп. 2021 о 13:11

Added SetRandomSeed to drop_modifier.lua

Оновлено: 25 серп. 2021 о 10:53

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Оновлено: 25 серп. 2021 о 10:46

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Оновлено: 18 серп. 2021 о 10:56

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Оновлено: 11 лип. 2021 о 15:16

More stability