Noita
Modifier Madness
Показване на 1 — 10 от 19 постъпления
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Обновление: 31 юли 2023 в 10:13

Revert previous, script_shot still fails with certain modifiers

Обновление: 31 юли 2023 в 8:00

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Обновление: 30 юли 2023 в 14:58

Excluded Lightning Thrower modifier because of its instakill capability

Обновление: 31 авг. 2021 в 15:07

Modifier drop chance default 0

Обновление: 29 авг. 2021 в 6:38

Stability stability

Обновление: 25 авг. 2021 в 13:11

Added SetRandomSeed to drop_modifier.lua

Обновление: 25 авг. 2021 в 10:53

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Обновление: 25 авг. 2021 в 10:46

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Обновление: 18 авг. 2021 в 10:56

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Обновление: 11 юли 2021 в 15:16

More stability