Noita
Modifier Madness
Se afișează 1-10 din 19 intrări
< 1  2 >
Actualizare: 31 iul. 2023 @ 10:13

Revert previous, script_shot still fails with certain modifiers

Actualizare: 31 iul. 2023 @ 8:00

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Actualizare: 30 iul. 2023 @ 14:58

Excluded Lightning Thrower modifier because of its instakill capability

Actualizare: 31 aug. 2021 @ 15:07

Modifier drop chance default 0

Actualizare: 29 aug. 2021 @ 6:38

Stability stability

Actualizare: 25 aug. 2021 @ 13:11

Added SetRandomSeed to drop_modifier.lua

Actualizare: 25 aug. 2021 @ 10:53

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Actualizare: 25 aug. 2021 @ 10:46

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Actualizare: 18 aug. 2021 @ 10:56

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Actualizare: 11 iul. 2021 @ 15:16

More stability