Noita
Modifier Madness
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Opdatering: 31. juli 2023 kl. 10:13

Revert previous, script_shot still fails with certain modifiers

Opdatering: 31. juli 2023 kl. 8:00

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Opdatering: 30. juli 2023 kl. 14:58

Excluded Lightning Thrower modifier because of its instakill capability

Opdatering: 31. aug. 2021 kl. 15:07

Modifier drop chance default 0

Opdatering: 29. aug. 2021 kl. 6:38

Stability stability

Opdatering: 25. aug. 2021 kl. 13:11

Added SetRandomSeed to drop_modifier.lua

Opdatering: 25. aug. 2021 kl. 10:53

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Opdatering: 25. aug. 2021 kl. 10:46

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Opdatering: 18. aug. 2021 kl. 10:56

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Opdatering: 11. juli 2021 kl. 15:16

More stability