Noita
Modifier Madness
Ergebnisse 1–10 von 19
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Update: 31. Jul. 2023 um 10:13

Revert previous, script_shot still fails with certain modifiers

Update: 31. Jul. 2023 um 8:00

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Update: 30. Jul. 2023 um 14:58

Excluded Lightning Thrower modifier because of its instakill capability

Update: 31. Aug. 2021 um 15:07

Modifier drop chance default 0

Update: 29. Aug. 2021 um 6:38

Stability stability

Update: 25. Aug. 2021 um 13:11

Added SetRandomSeed to drop_modifier.lua

Update: 25. Aug. 2021 um 10:53

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Update: 25. Aug. 2021 um 10:46

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Update: 18. Aug. 2021 um 10:56

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Update: 11. Jul. 2021 um 15:16

More stability