Left 4 Dead 2
Unified Jockey Skeleton
Показані результати 1–10 із 12
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Оновлено: 27 лют. 2024 о 4:03

-ditto

Оновлено: 27 лют. 2024 о 1:56

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

Оновлено: 7 лип. 2023 о 2:45

-fixed mismatched rigging on finger21 and finger31, and finger22 and finger32.

Оновлено: 23 черв. 2023 о 6:44

-added fix for inccorect hitbox group numbers

Оновлено: 30 груд. 2022 о 5:21

-"fixed" ragdoll sequence being rotated 90 degrees rightward

Оновлено: 19 лют. 2022 о 4:56

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
-restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

Оновлено: 15 груд. 2021 о 23:40

-fixed sequence misorder due to new ladder aimmatrix

Оновлено: 14 груд. 2021 о 6:07

-fixed errors caused by fixing hitbox glitch, hitbox glitch is still fixed tho

Оновлено: 19 листоп. 2021 о 22:19

-re implemented original skeleton as a basis for the hitbox and ragdoll
-fixed issue with hitbox merging with survivors hitbox during ride animations (fixed by aforementioned change)
While this is properly fixed now, this original edit actually broke a lot of the Jockey's animations if they relied of weightlists.

Оновлено: 1 січ. 2021 о 18:29

-fixed broken hitboxes
-fixed missing ikchains on jockey