Left 4 Dead 2

Left 4 Dead 2

Unified Jockey Skeleton
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更新: 2024年2月27日 @ 4時03分

-ditto

更新: 2024年2月27日 @ 1時56分

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

更新: 2023年7月7日 @ 2時45分

-fixed mismatched rigging on finger21 and finger31, and finger22 and finger32.

更新: 2023年6月23日 @ 6時44分

-added fix for inccorect hitbox group numbers

更新: 2022年12月30日 @ 5時21分

-"fixed" ragdoll sequence being rotated 90 degrees rightward

更新: 2022年2月19日 @ 4時56分

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
-restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

更新: 2021年12月15日 @ 23時40分

-fixed sequence misorder due to new ladder aimmatrix

更新: 2021年12月14日 @ 6時07分

-fixed errors caused by fixing hitbox glitch, hitbox glitch is still fixed tho

更新: 2021年11月19日 @ 22時19分

-re implemented original skeleton as a basis for the hitbox and ragdoll
-fixed issue with hitbox merging with survivors hitbox during ride animations (fixed by aforementioned change)
While this is properly fixed now, this original edit actually broke a lot of the Jockey's animations if they relied of weightlists.

更新: 2021年1月1日 @ 18時29分

-fixed broken hitboxes
-fixed missing ikchains on jockey