DayZ
DayZ Editor Loader
Näytetään 31–40 / 47
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Päivitys: 27.11.2020 klo 11.00

- Fixed bug that caused buildings to not delete upon first join of a server

Päivitys: 27.11.2020 klo 10.08

- Large optimization to building creation

Päivitys: 27.11.2020 klo 8.45

- General fixes for optimization and client crashes

Päivitys: 23.11.2020 klo 10.58

- Fixed FPS issues on client along with some various crashes

Päivitys: 23.11.2020 klo 9.53

- Fixed several issues causing client crashes

Päivitys: 23.11.2020 klo 5.50

- Fixed a major bug that would cause buildings to not properly delete on clients

Päivitys: 21.11.2020 klo 6.52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)

Päivitys: 20.11.2020 klo 11.39

- Removed ExportProxyData from internal (was blocking loot from spawning)

Päivitys: 15.11.2020 klo 11.34

- Mod is no longer a server side mod
- Added signatures

Päivitys: 13.11.2020 klo 7.55

- Updated to latest version of CF