DayZ
DayZ Editor Loader
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Обновление: 29 ноя. 2020 г. в 10:48

- Fix for null pointer error on load (possible crash)

Обновление: 27 ноя. 2020 г. в 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Обновление: 27 ноя. 2020 г. в 10:08

- Large optimization to building creation

Обновление: 27 ноя. 2020 г. в 8:45

- General fixes for optimization and client crashes

Обновление: 23 ноя. 2020 г. в 10:58

- Fixed FPS issues on client along with some various crashes

Обновление: 23 ноя. 2020 г. в 9:53

- Fixed several issues causing client crashes

Обновление: 23 ноя. 2020 г. в 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Обновление: 21 ноя. 2020 г. в 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)

Обновление: 20 ноя. 2020 г. в 11:39

- Removed ExportProxyData from internal (was blocking loot from spawning)

Обновление: 15 ноя. 2020 г. в 11:34

- Mod is no longer a server side mod
- Added signatures