DayZ
DayZ Editor Loader
Показані результати 31–40 із 48
< 1  2  3  4  5 >
Оновлено: 29 листоп. 2020 о 10:48

- Fix for null pointer error on load (possible crash)

Оновлено: 27 листоп. 2020 о 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Оновлено: 27 листоп. 2020 о 10:08

- Large optimization to building creation

Оновлено: 27 листоп. 2020 о 8:45

- General fixes for optimization and client crashes

Оновлено: 23 листоп. 2020 о 10:58

- Fixed FPS issues on client along with some various crashes

Оновлено: 23 листоп. 2020 о 9:53

- Fixed several issues causing client crashes

Оновлено: 23 листоп. 2020 о 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Оновлено: 21 листоп. 2020 о 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)

Оновлено: 20 листоп. 2020 о 11:39

- Removed ExportProxyData from internal (was blocking loot from spawning)

Оновлено: 15 листоп. 2020 о 11:34

- Mod is no longer a server side mod
- Added signatures