DayZ
DayZ Editor Loader
31–40/48 bejegyzés mutatása
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Frissítés: 2020. nov. 29. @ 10:48

- Fix for null pointer error on load (possible crash)

Frissítés: 2020. nov. 27. @ 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Frissítés: 2020. nov. 27. @ 10:08

- Large optimization to building creation

Frissítés: 2020. nov. 27. @ 8:45

- General fixes for optimization and client crashes

Frissítés: 2020. nov. 23. @ 10:58

- Fixed FPS issues on client along with some various crashes

Frissítés: 2020. nov. 23. @ 9:53

- Fixed several issues causing client crashes

Frissítés: 2020. nov. 23. @ 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Frissítés: 2020. nov. 21. @ 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)

Frissítés: 2020. nov. 20. @ 11:39

- Removed ExportProxyData from internal (was blocking loot from spawning)

Frissítés: 2020. nov. 15. @ 11:34

- Mod is no longer a server side mod
- Added signatures