Stellaris
Proactive and Mobilised AI
Показані результати 1–5 із 5
Оновлено: 15 верес. 2020 о 23:10

Оновлено: 14 верес. 2020 о 22:52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Оновлено: 11 верес. 2020 о 20:13

First release!

Оновлено: 11 верес. 2020 о 17:03

Оновлено: 11 верес. 2020 о 12:00