Stellaris
Proactive and Mobilised AI
Se afișează 1-5 din 5 intrări
Actualizare: 15 sept. 2020 @ 23:10

Actualizare: 14 sept. 2020 @ 22:52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Actualizare: 11 sept. 2020 @ 20:13

First release!

Actualizare: 11 sept. 2020 @ 17:03

Actualizare: 11 sept. 2020 @ 12:00