Stellaris
Proactive and Mobilised AI
Mostrando 1-5 de 5 aportaciones
Actualización: 15 SEP 2020 a las 23:10

Actualización: 14 SEP 2020 a las 22:52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Actualización: 11 SEP 2020 a las 20:13

First release!

Actualización: 11 SEP 2020 a las 17:03

Actualización: 11 SEP 2020 a las 12:00