Stellaris
Proactive and Mobilised AI
Показване на 1 — 5 от 5 постъпления
Обновление: 15 септ. 2020 в 23:10

Обновление: 14 септ. 2020 в 22:52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Обновление: 11 септ. 2020 в 20:13

First release!

Обновление: 11 септ. 2020 в 17:03

Обновление: 11 септ. 2020 в 12:00