Stellaris

Stellaris

Proactive and Mobilised AI
Näytetään 1–5 / 5
Päivitys: 15.9.2020 klo 23.10

Päivitys: 14.9.2020 klo 22.52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Päivitys: 11.9.2020 klo 20.13

First release!

Päivitys: 11.9.2020 klo 17.03

Päivitys: 11.9.2020 klo 12.00