Stellaris

Stellaris

Proactive and Mobilised AI
Viser 1-5 af 5 forekomster
Opdatering: 15. sep. 2020 kl. 23:10

Opdatering: 14. sep. 2020 kl. 22:52

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Opdatering: 11. sep. 2020 kl. 20:13

First release!

Opdatering: 11. sep. 2020 kl. 17:03

Opdatering: 11. sep. 2020 kl. 12:00