RimWorld
FindAGunDamnIt! (Continued)
Hiển thị 1-10 trong 22 mục
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Cập nhật: 15 Thg08 @ 12:29pm

1.6.1 - Should not be possible to autoequip biocoded weapons if not the owner

Cập nhật: 2 Thg07 @ 11:16am

1.6.0 - Mod updated for 1.6 and passed autotests

Cập nhật: 25 Thg09, 2024 @ 11:48am

1.5.3 - Should no longer cause error when no weapons exist on the map

Cập nhật: 1 Thg06, 2024 @ 12:11pm

1.5.2 - Should now ignore heavy weapons

Cập nhật: 12 Thg04, 2024 @ 3:07am

1.5.1 - Added missing harmony requirement

Cập nhật: 21 Thg03, 2024 @ 1:29pm

1.5.0 - Mod updated for 1.5 and passed autotests

Cập nhật: 2 Thg02, 2024 @ 1:39pm

1.4.3 - All quest-pawns should now be considered temporary pawns
Added option to ignore weapon value when deciding on switching weapon
Pawns should no longer try to equip weapons already equipped by others
Used DeepL to update translations for ChineseSimplified, French, German

Cập nhật: 31 Thg01, 2024 @ 11:16am

1.4.2 - Added setting to ignore temporary guests of the colony (quest lodgers)
Used DeepL to update translations for ChineseSimplified, French, German

Cập nhật: 10 Thg10, 2022 @ 9:37am

1.4.1 - Mod updated for 1.4 and passed autotests

Cập nhật: 28 Thg04, 2022 @ 11:45am

1.3.2 - Fixed the dropping of certain weapons. Seems it was the vanilla code that did it, added an override.