RimWorld
FindAGunDamnIt! (Continued)
Показані результати 1–10 із 22
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Оновлено: 15 серп. о 12:29

1.6.1 - Should not be possible to autoequip biocoded weapons if not the owner

Оновлено: 2 лип. о 11:16

1.6.0 - Mod updated for 1.6 and passed autotests

Оновлено: 25 верес. 2024 о 11:48

1.5.3 - Should no longer cause error when no weapons exist on the map

Оновлено: 1 черв. 2024 о 12:11

1.5.2 - Should now ignore heavy weapons

Оновлено: 12 квіт. 2024 о 3:07

1.5.1 - Added missing harmony requirement

Оновлено: 21 берез. 2024 о 13:29

1.5.0 - Mod updated for 1.5 and passed autotests

Оновлено: 2 лют. 2024 о 13:39

1.4.3 - All quest-pawns should now be considered temporary pawns
Added option to ignore weapon value when deciding on switching weapon
Pawns should no longer try to equip weapons already equipped by others
Used DeepL to update translations for ChineseSimplified, French, German

Оновлено: 31 січ. 2024 о 11:16

1.4.2 - Added setting to ignore temporary guests of the colony (quest lodgers)
Used DeepL to update translations for ChineseSimplified, French, German

Оновлено: 10 жовт. 2022 о 9:37

1.4.1 - Mod updated for 1.4 and passed autotests

Оновлено: 28 квіт. 2022 о 11:45

1.3.2 - Fixed the dropping of certain weapons. Seems it was the vanilla code that did it, added an override.