RimWorld
FindAGunDamnIt! (Continued)
目前顯示第 1-10 項,共 22 項
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更新:8 月 15 日 @ 下午 12:29

1.6.1 - Should not be possible to autoequip biocoded weapons if not the owner

更新:7 月 2 日 @ 上午 11:16

1.6.0 - Mod updated for 1.6 and passed autotests

更新:2024 年 9 月 25 日 @ 上午 11:48

1.5.3 - Should no longer cause error when no weapons exist on the map

更新:2024 年 6 月 1 日 @ 下午 12:11

1.5.2 - Should now ignore heavy weapons

更新:2024 年 4 月 12 日 @ 上午 3:07

1.5.1 - Added missing harmony requirement

更新:2024 年 3 月 21 日 @ 下午 1:29

1.5.0 - Mod updated for 1.5 and passed autotests

更新:2024 年 2 月 2 日 @ 下午 1:39

1.4.3 - All quest-pawns should now be considered temporary pawns
Added option to ignore weapon value when deciding on switching weapon
Pawns should no longer try to equip weapons already equipped by others
Used DeepL to update translations for ChineseSimplified, French, German

更新:2024 年 1 月 31 日 @ 上午 11:16

1.4.2 - Added setting to ignore temporary guests of the colony (quest lodgers)
Used DeepL to update translations for ChineseSimplified, French, German

更新:2022 年 10 月 10 日 @ 上午 9:37

1.4.1 - Mod updated for 1.4 and passed autotests

更新:2022 年 4 月 28 日 @ 上午 11:45

1.3.2 - Fixed the dropping of certain weapons. Seems it was the vanilla code that did it, added an override.