Prison Architect

Prison Architect

Advanced Roads 2.0 (bug bash release)
Näytetään 21–30 / 39
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Päivitys: 20.5.2020 klo 6.12

fixed prisoner needs not being reset while they are at the traffic terminal

Päivitys: 20.5.2020 klo 0.05

implemented some code to completely unload stacks from trucks at cargo station

Päivitys: 19.5.2020 klo 12.00

fixed script error @ line 484 in CargoHelipad

Päivitys: 19.5.2020 klo 0.48

fixed script error @ line 1186 in CargoHelipad

Päivitys: 17.5.2020 klo 2.20

fixed intake chinook keeps pushing prisoners through the chinook without unloading them

Päivitys: 15.5.2020 klo 5.46

fixed trees not being removed automatically when placing cargo stations/terminal/helipads since the new game update.

Päivitys: 12.5.2020 klo 14.24

fixed bug where truck tries to close not existing gate behind it when starting to process on a road where the first gate is after a cargo station, not before.

Päivitys: 12.5.2020 klo 9.27

- When the Traffic Terminal is changed from AUTO to SUSPEND, arriving Deliveries / Intake Trucks and Chinooks now get deleted and spawn their cargo back to the terminal
- fixed bug where cargo trucks/chinooks would not zap Boxes back to terminal, only Stack would be teleported
- fixed missing code to reset tooltips of cargo stopsigns/helipads after cargo has been delivered

Päivitys: 12.5.2020 klo 2.27

fixed trucks not finding vehicle in front/behind in specific cases
swapped tooltips on Engine Block and Truck Skin

Päivitys: 11.5.2020 klo 7.29

rewritten code for gantry crane to prevent getting stuck