Garry's Mod
Unreal Tournament SWEPs
กำลังแสดง 11-20 จาก 26 รายการ
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อัปเดต: 9 ต.ค. 2020 @ 1: 05pm

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

อัปเดต: 29 ก.ย. 2020 @ 6: 54am

Fixed projectiles be able to touch triggers (lol)

อัปเดต: 29 ก.ย. 2020 @ 2: 11am

Ammo fallback system for awesome people who have 1000+ addons installed

อัปเดต: 25 ก.ย. 2020 @ 10: 55pm

Clientside recoil in multiplayer

อัปเดต: 25 ก.ย. 2020 @ 7: 02am

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

อัปเดต: 5 ก.ค. 2016 @ 11: 41am

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

อัปเดต: 6 ก.พ. 2016 @ 2: 29pm

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

อัปเดต: 5 ก.ค. 2015 @ 8: 16am

None Provided

อัปเดต: 1 มิ.ย. 2015 @ 3: 01pm

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

อัปเดต: 9 เม.ย. 2015 @ 8: 27am

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes