Garry's Mod
Unreal Tournament SWEPs
Se afișează 11-20 din 26 intrări
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Actualizare: 9 oct. 2020 @ 13:05

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

Actualizare: 29 sept. 2020 @ 6:54

Fixed projectiles be able to touch triggers (lol)

Actualizare: 29 sept. 2020 @ 2:11

Ammo fallback system for awesome people who have 1000+ addons installed

Actualizare: 25 sept. 2020 @ 22:55

Clientside recoil in multiplayer

Actualizare: 25 sept. 2020 @ 7:02

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

Actualizare: 5 iul. 2016 @ 11:41

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

Actualizare: 6 febr. 2016 @ 14:29

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

Actualizare: 5 iul. 2015 @ 8:16

None Provided

Actualizare: 1 iun. 2015 @ 15:01

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

Actualizare: 9 apr. 2015 @ 8:27

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes