Garry's Mod

Garry's Mod

Unreal Tournament SWEPs
Viser 11–20 av 26 bidrag
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Oppdatering: 9. okt. 2020 @ 13.05

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

Oppdatering: 29. sep. 2020 @ 6.54

Fixed projectiles be able to touch triggers (lol)

Oppdatering: 29. sep. 2020 @ 2.11

Ammo fallback system for awesome people who have 1000+ addons installed

Oppdatering: 25. sep. 2020 @ 22.55

Clientside recoil in multiplayer

Oppdatering: 25. sep. 2020 @ 7.02

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

Oppdatering: 5. juli 2016 @ 11.41

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

Oppdatering: 6. feb. 2016 @ 14.29

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

Oppdatering: 5. juli 2015 @ 8.16

None Provided

Oppdatering: 1. juni 2015 @ 15.01

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

Oppdatering: 9. apr. 2015 @ 8.27

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes