Garry's Mod

Garry's Mod

Unreal Tournament SWEPs
Ergebnisse 11–20 von 26
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Update: 9. Okt. 2020 um 13:05

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

Update: 29. Sep. 2020 um 6:54

Fixed projectiles be able to touch triggers (lol)

Update: 29. Sep. 2020 um 2:11

Ammo fallback system for awesome people who have 1000+ addons installed

Update: 25. Sep. 2020 um 22:55

Clientside recoil in multiplayer

Update: 25. Sep. 2020 um 7:02

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

Update: 5. Jul. 2016 um 11:41

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

Update: 6. Feb. 2016 um 14:29

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

Update: 5. Jul. 2015 um 8:16

None Provided

Update: 1. Jun. 2015 um 15:01

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

Update: 9. Apr. 2015 um 8:27

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes