Garry's Mod
Unreal Tournament SWEPs
Показване на 11 — 20 от 26 постъпления
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Обновление: 9 окт. 2020 в 13:05

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

Обновление: 29 септ. 2020 в 6:54

Fixed projectiles be able to touch triggers (lol)

Обновление: 29 септ. 2020 в 2:11

Ammo fallback system for awesome people who have 1000+ addons installed

Обновление: 25 септ. 2020 в 22:55

Clientside recoil in multiplayer

Обновление: 25 септ. 2020 в 7:02

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

Обновление: 5 юли 2016 в 11:41

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

Обновление: 6 февр. 2016 в 14:29

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

Обновление: 5 юли 2015 в 8:16

None Provided

Обновление: 1 юни 2015 в 15:01

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

Обновление: 9 апр. 2015 в 8:27

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes