RimWorld
Dynamic Diplomacy
目前顯示第 11-20 項,共 71 項
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更新:2022 年 8 月 27 日 @ 下午 7:06

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

更新:2022 年 8 月 21 日 @ 下午 6:13

Fix the rebellion event from affecting settlements with player pawn present

更新:2022 年 8 月 21 日 @ 上午 8:13

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

更新:2022 年 7 月 19 日 @ 上午 8:24

Added optional feature on mod settings to make conquest result based on in-game battle.

更新:2021 年 12 月 18 日 @ 上午 11:17

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

更新:2021 年 7 月 31 日 @ 上午 7:50

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

更新:2021 年 7 月 29 日 @ 下午 9:15

AI can convert to player's ideology only when allied to player

更新:2021 年 7 月 28 日 @ 下午 8:17

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

更新:2021 年 7 月 20 日 @ 下午 7:58

Ideology change events added

更新:2021 年 7 月 9 日 @ 上午 10:04

Pushed a fix for broken settings menu on 1.3 version