RimWorld
Dynamic Diplomacy
Menampilkan11-20 dari 71 kiriman
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Pembaruan: 27 Agu 2022 @ 7:06pm

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Pembaruan: 21 Agu 2022 @ 6:13pm

Fix the rebellion event from affecting settlements with player pawn present

Pembaruan: 21 Agu 2022 @ 8:13am

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Pembaruan: 19 Jul 2022 @ 8:24am

Added optional feature on mod settings to make conquest result based on in-game battle.

Pembaruan: 18 Des 2021 @ 11:17am

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Pembaruan: 31 Jul 2021 @ 7:50am

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Pembaruan: 29 Jul 2021 @ 9:15pm

AI can convert to player's ideology only when allied to player

Pembaruan: 28 Jul 2021 @ 8:17pm

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Pembaruan: 20 Jul 2021 @ 7:58pm

Ideology change events added

Pembaruan: 9 Jul 2021 @ 10:04am

Pushed a fix for broken settings menu on 1.3 version