RimWorld

RimWorld

Dynamic Diplomacy
Viser 11–20 av 71 bidrag
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Oppdatering: 27. aug. 2022 @ 19.06

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Oppdatering: 21. aug. 2022 @ 18.13

Fix the rebellion event from affecting settlements with player pawn present

Oppdatering: 21. aug. 2022 @ 8.13

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Oppdatering: 19. juli 2022 @ 8.24

Added optional feature on mod settings to make conquest result based on in-game battle.

Oppdatering: 18. des. 2021 @ 11.17

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Oppdatering: 31. juli 2021 @ 7.50

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Oppdatering: 29. juli 2021 @ 21.15

AI can convert to player's ideology only when allied to player

Oppdatering: 28. juli 2021 @ 20.17

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Oppdatering: 20. juli 2021 @ 19.58

Ideology change events added

Oppdatering: 9. juli 2021 @ 10.04

Pushed a fix for broken settings menu on 1.3 version