RimWorld

RimWorld

Dynamic Diplomacy
Näytetään 11–20 / 71
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Päivitys: 27.8.2022 klo 19.06

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Päivitys: 21.8.2022 klo 18.13

Fix the rebellion event from affecting settlements with player pawn present

Päivitys: 21.8.2022 klo 8.13

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Päivitys: 19.7.2022 klo 8.24

Added optional feature on mod settings to make conquest result based on in-game battle.

Päivitys: 18.12.2021 klo 11.17

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Päivitys: 31.7.2021 klo 7.50

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Päivitys: 29.7.2021 klo 21.15

AI can convert to player's ideology only when allied to player

Päivitys: 28.7.2021 klo 20.17

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Päivitys: 20.7.2021 klo 19.58

Ideology change events added

Päivitys: 9.7.2021 klo 10.04

Pushed a fix for broken settings menu on 1.3 version