RimWorld
Dynamic Diplomacy
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更新:2020 年 9 月 11 日 @ 上午 7:58

Added [TargetSettlement].HasMap check to prevent conquest targetting NPC settlements being invaded by player.
Fixed Rebellion code from behaving strangely in fringe scenario where there are less than 5 NPC settlements on the map.

更新:2020 年 8 月 10 日 @ 下午 8:10

1.2 update
New optional feature: captured settlements from conquered event can be razed if enabled to do so.
New optional feature: new NPC settlements can be formed if enabled to do so. Frequency is 1~2 times a year.

更新:2020 年 7 月 26 日 @ 上午 10:26

[Auto-generated text]: Update on 7/26/2020 1:26:03 PM.

更新:2020 年 6 月 20 日 @ 上午 11:45

[Auto-generated text]: Update on 6/20/2020 2:45:49 PM.

更新:2020 年 5 月 7 日 @ 上午 10:32

[Auto-generated text]: Update on 5/7/2020 1:32:28 PM.

更新:2020 年 4 月 19 日 @ 下午 9:22

Small Compatibility patch for Better Infestation 1.1. The mod adds visible colony for Insectoids, which made it possible for Insectoid to join alliance and sign peace.

更新:2020 年 4 月 19 日 @ 下午 2:38

- Alliance event message now lists each member.
- You can enable percentage-based chance for faction who've lost their settlement by NPC conquest to be permanently eliminated on mod settings.

更新:2020 年 3 月 22 日 @ 下午 1:51

Fixed history generation not properly being disabled at quest maps.

更新:2020 年 3 月 16 日 @ 上午 9:57

Added mod option to disable relationship change and/or conquest event

更新:2020 年 3 月 8 日 @ 上午 11:19

Length of history generation can be changed at mod settings.