RimWorld

RimWorld

Dynamic Diplomacy
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Uppdatering: 27 aug, 2022 @ 19:06

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Uppdatering: 21 aug, 2022 @ 18:13

Fix the rebellion event from affecting settlements with player pawn present

Uppdatering: 21 aug, 2022 @ 8:13

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Uppdatering: 19 jul, 2022 @ 8:24

Added optional feature on mod settings to make conquest result based on in-game battle.

Uppdatering: 18 dec, 2021 @ 11:17

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Uppdatering: 31 jul, 2021 @ 7:50

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Uppdatering: 29 jul, 2021 @ 21:15

AI can convert to player's ideology only when allied to player

Uppdatering: 28 jul, 2021 @ 20:17

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Uppdatering: 20 jul, 2021 @ 19:58

Ideology change events added

Uppdatering: 9 jul, 2021 @ 10:04

Pushed a fix for broken settings menu on 1.3 version