RimWorld

RimWorld

Dynamic Diplomacy
Viser 11-20 af 71 forekomster
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Opdatering: 27. aug. 2022 kl. 19:06

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Opdatering: 21. aug. 2022 kl. 18:13

Fix the rebellion event from affecting settlements with player pawn present

Opdatering: 21. aug. 2022 kl. 8:13

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Opdatering: 19. juli 2022 kl. 8:24

Added optional feature on mod settings to make conquest result based on in-game battle.

Opdatering: 18. dec. 2021 kl. 11:17

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Opdatering: 31. juli 2021 kl. 7:50

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Opdatering: 29. juli 2021 kl. 21:15

AI can convert to player's ideology only when allied to player

Opdatering: 28. juli 2021 kl. 20:17

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Opdatering: 20. juli 2021 kl. 19:58

Ideology change events added

Opdatering: 9. juli 2021 kl. 10:04

Pushed a fix for broken settings menu on 1.3 version