RimWorld

RimWorld

Dynamic Diplomacy
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Opdatering: 11. sep. 2020 kl. 7:58

Added [TargetSettlement].HasMap check to prevent conquest targetting NPC settlements being invaded by player.
Fixed Rebellion code from behaving strangely in fringe scenario where there are less than 5 NPC settlements on the map.

Opdatering: 10. aug. 2020 kl. 20:10

1.2 update
New optional feature: captured settlements from conquered event can be razed if enabled to do so.
New optional feature: new NPC settlements can be formed if enabled to do so. Frequency is 1~2 times a year.

Opdatering: 26. juli 2020 kl. 10:26

[Auto-generated text]: Update on 7/26/2020 1:26:03 PM.

Opdatering: 20. juni 2020 kl. 11:45

[Auto-generated text]: Update on 6/20/2020 2:45:49 PM.

Opdatering: 7. maj 2020 kl. 10:32

[Auto-generated text]: Update on 5/7/2020 1:32:28 PM.

Opdatering: 19. apr. 2020 kl. 21:22

Small Compatibility patch for Better Infestation 1.1. The mod adds visible colony for Insectoids, which made it possible for Insectoid to join alliance and sign peace.

Opdatering: 19. apr. 2020 kl. 14:38

- Alliance event message now lists each member.
- You can enable percentage-based chance for faction who've lost their settlement by NPC conquest to be permanently eliminated on mod settings.

Opdatering: 22. mar. 2020 kl. 13:51

Fixed history generation not properly being disabled at quest maps.

Opdatering: 16. mar. 2020 kl. 9:57

Added mod option to disable relationship change and/or conquest event

Opdatering: 8. mar. 2020 kl. 11:19

Length of history generation can be changed at mod settings.