Dota 2
Epic Boss Fight Reborn
51-60 van 573 items weergegeven
< 1 ... 4  5  6  7  8 ... 58 >
Update: 16 feb om 6:03

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

Update: 15 feb om 4:41

1 less tiny boss spawns

Update: 14 feb om 11:15

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

Update: 14 feb om 10:14

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

Update: 12 feb om 8:24

mayhem fixed fr fr

Update: 12 feb om 8:06

changed table references to static value, should fix mayhem?

Update: 12 feb om 6:31

mayhem and voting fix

Update: 12 feb om 5:06

fix to lifestealer wave

Update: 12 feb om 4:11

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision

Update: 12 feb om 0:42

oops, hotfix to being able to join dire