Dota 2
Epic Boss Fight Reborn
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Pembaruan: 16 Feb @ 6:03am
berdasarkan dopamine hunter

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

Pembaruan: 15 Feb @ 4:41am
berdasarkan dopamine hunter

1 less tiny boss spawns

Pembaruan: 14 Feb @ 11:15am
berdasarkan dopamine hunter

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

Pembaruan: 14 Feb @ 10:14am
berdasarkan dopamine hunter

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

Pembaruan: 12 Feb @ 8:24am
berdasarkan dopamine hunter

mayhem fixed fr fr

Pembaruan: 12 Feb @ 8:06am
berdasarkan dopamine hunter

changed table references to static value, should fix mayhem?

Pembaruan: 12 Feb @ 6:31am
berdasarkan dopamine hunter

mayhem and voting fix

Pembaruan: 12 Feb @ 5:06am
berdasarkan dopamine hunter

fix to lifestealer wave

Pembaruan: 12 Feb @ 4:11am
berdasarkan dopamine hunter

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision

Pembaruan: 12 Feb @ 12:42am
berdasarkan dopamine hunter

oops, hotfix to being able to join dire