Dota 2
Epic Boss Fight Reborn
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Обновление: 16 февр. в 6:03

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

Обновление: 15 февр. в 4:41

1 less tiny boss spawns

Обновление: 14 февр. в 11:15

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

Обновление: 14 февр. в 10:14

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

Обновление: 12 февр. в 8:24

mayhem fixed fr fr

Обновление: 12 февр. в 8:06

changed table references to static value, should fix mayhem?

Обновление: 12 февр. в 6:31

mayhem and voting fix

Обновление: 12 февр. в 5:06

fix to lifestealer wave

Обновление: 12 февр. в 4:11

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision

Обновление: 12 февр. в 0:42

oops, hotfix to being able to join dire