Dota 2
Epic Boss Fight Reborn
Viser 51-60 af 573 forekomster
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Opdatering: 16. feb. kl. 6:03

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

Opdatering: 15. feb. kl. 4:41

1 less tiny boss spawns

Opdatering: 14. feb. kl. 11:15

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

Opdatering: 14. feb. kl. 10:14

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

Opdatering: 12. feb. kl. 8:24

mayhem fixed fr fr

Opdatering: 12. feb. kl. 8:06

changed table references to static value, should fix mayhem?

Opdatering: 12. feb. kl. 6:31

mayhem and voting fix

Opdatering: 12. feb. kl. 5:06

fix to lifestealer wave

Opdatering: 12. feb. kl. 4:11

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision

Opdatering: 12. feb. kl. 0:42

oops, hotfix to being able to join dire