Stellaris
Living Space (2.3) - Testing
Показані результати 1–10 із 22
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Оновлено: 28 черв. 2019 о 7:02

Dark Matter jobs cost energy instead of minerals

Оновлено: 22 черв. 2019 о 17:13

fixed dark matter district require volatile motes tech...

Оновлено: 21 черв. 2019 о 20:02

Switched places of Voidborne and Master Builders expansions, so that the MB one gives 10 districts but must be enabled in options, while the voidborne one is always available but only gives 2 districts.

Оновлено: 21 черв. 2019 о 9:25

Initial Upload

Оновлено: 21 черв. 2019 о 8:44

fixed "Dark Matter Drawing" being required for volatile mote districts...

Оновлено: 21 черв. 2019 о 7:27

tweaked ai energy budget so they should be more willing to plan/build LS habitats.

Оновлено: 20 черв. 2019 о 8:33

Dark Matter & Zro districts require tech...

Оновлено: 20 черв. 2019 о 8:17

Initial Upload

Оновлено: 20 черв. 2019 о 7:09

fixed ai orbital habitat spam

Оновлено: 19 черв. 2019 о 18:37

reduced habitat size, reversible through options menu.