Stellaris

Stellaris

Living Space (2.3) - Testing
Näytetään 1–10 / 22
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Päivitys: 28.6.2019 klo 7.02

Dark Matter jobs cost energy instead of minerals

Päivitys: 22.6.2019 klo 17.13

fixed dark matter district require volatile motes tech...

Päivitys: 21.6.2019 klo 20.02

Switched places of Voidborne and Master Builders expansions, so that the MB one gives 10 districts but must be enabled in options, while the voidborne one is always available but only gives 2 districts.

Päivitys: 21.6.2019 klo 9.25

Initial Upload

Päivitys: 21.6.2019 klo 8.44

fixed "Dark Matter Drawing" being required for volatile mote districts...

Päivitys: 21.6.2019 klo 7.27

tweaked ai energy budget so they should be more willing to plan/build LS habitats.

Päivitys: 20.6.2019 klo 8.33

Dark Matter & Zro districts require tech...

Päivitys: 20.6.2019 klo 8.17

Initial Upload

Päivitys: 20.6.2019 klo 7.09

fixed ai orbital habitat spam

Päivitys: 19.6.2019 klo 18.37

reduced habitat size, reversible through options menu.