Stellaris

Stellaris

Living Space (2.3) - Testing
Menampilkan1-10 dari 22 kiriman
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Pembaruan: 28 Jun 2019 @ 7:02am

Dark Matter jobs cost energy instead of minerals

Pembaruan: 22 Jun 2019 @ 5:13pm

fixed dark matter district require volatile motes tech...

Pembaruan: 21 Jun 2019 @ 8:02pm

Switched places of Voidborne and Master Builders expansions, so that the MB one gives 10 districts but must be enabled in options, while the voidborne one is always available but only gives 2 districts.

Pembaruan: 21 Jun 2019 @ 9:25am

Initial Upload

Pembaruan: 21 Jun 2019 @ 8:44am

fixed "Dark Matter Drawing" being required for volatile mote districts...

Pembaruan: 21 Jun 2019 @ 7:27am

tweaked ai energy budget so they should be more willing to plan/build LS habitats.

Pembaruan: 20 Jun 2019 @ 8:33am

Dark Matter & Zro districts require tech...

Pembaruan: 20 Jun 2019 @ 8:17am

Initial Upload

Pembaruan: 20 Jun 2019 @ 7:09am

fixed ai orbital habitat spam

Pembaruan: 19 Jun 2019 @ 6:37pm

reduced habitat size, reversible through options menu.