Stellaris
Living Space (2.3) - Testing
22 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 28 Haz 2019 @ 7:02

Dark Matter jobs cost energy instead of minerals

Güncelleme: 22 Haz 2019 @ 17:13

fixed dark matter district require volatile motes tech...

Güncelleme: 21 Haz 2019 @ 20:02

Switched places of Voidborne and Master Builders expansions, so that the MB one gives 10 districts but must be enabled in options, while the voidborne one is always available but only gives 2 districts.

Güncelleme: 21 Haz 2019 @ 9:25

Initial Upload

Güncelleme: 21 Haz 2019 @ 8:44

fixed "Dark Matter Drawing" being required for volatile mote districts...

Güncelleme: 21 Haz 2019 @ 7:27

tweaked ai energy budget so they should be more willing to plan/build LS habitats.

Güncelleme: 20 Haz 2019 @ 8:33

Dark Matter & Zro districts require tech...

Güncelleme: 20 Haz 2019 @ 8:17

Initial Upload

Güncelleme: 20 Haz 2019 @ 7:09

fixed ai orbital habitat spam

Güncelleme: 19 Haz 2019 @ 18:37

reduced habitat size, reversible through options menu.