Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Se afișează 61-70 din 77 intrări
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Actualizare: 27 oct. 2019 @ 15:57

Corrected some unique units modified in v15
Other minor adjustments

Actualizare: 26 oct. 2019 @ 18:28

Bug fix for occasional game crashing
Unique civilization units brought into medieval scope
Minor amendments

Actualizare: 17 oct. 2019 @ 0:45

1 new building, aligning Piety policies with Medieval timescale, various other adjustments,

Actualizare: 14 oct. 2019 @ 5:48

corrected ironworks change in previous v13

Actualizare: 14 oct. 2019 @ 5:43

corrected a typo, one new building

Actualizare: 9 oct. 2019 @ 15:32

small adjustments and additions

Actualizare: 3 oct. 2019 @ 12:44

New naval unit and national wonder and a few additional corrections and amendments

Actualizare: 12 sept. 2019 @ 14:22

Undercover Scout unit replaced by new Saboteur unit
various tweaks to mod and base game, including reducing long term unit maintenance costs

Actualizare: 3 sept. 2019 @ 14:37

increased research cost of a couple of new technologies

Actualizare: 28 apr. 2019 @ 4:06

various minor corrections and modifications